AI Insights · Timothy · October 2021
Top 5 Tycoon Games in the US for Q3 2021: Performance Insights
Discover the performance trends of the top 5 tycoon games in the United States for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 tycoon games in the United States demonstrated varied performance across key metrics like weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
Township by Playrix saw a significant increase in weekly revenue, peaking at approximately $3.1M at the end of August. Weekly downloads also showed a positive trend, starting at around 71K in late June and reaching approximately 126K by early September. However, weekly active users fluctuated, peaking at around 784K in late July and dropping to approximately 634K by the end of September.
Family Farm Adventure from Century Games Pte. Ltd. experienced consistent growth in weekly revenue, hitting a high of about $696K in mid-September. Weekly downloads increased gradually, starting from 50K in late June and reaching over 103K by the end of September. The game also saw a steady rise in weekly active users, peaking at around 278K in the final week of the quarter.
Family Island — Farming game by Melsoft maintained a solid performance with weekly revenue climbing from approximately $1M in late June to about $1.2M by the end of September. Weekly downloads saw a peak of 73K in late August, while weekly active users fluctuated slightly, ending the quarter at around 203K.
Trading Legend from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED showed impressive growth in weekly revenue, rising from around $30K in late June to approximately $311K by the end of August. However, weekly downloads saw a declining trend, starting at 27K in late June and dropping to around 15K by the end of September. Weekly active users peaked at approximately 77K in mid-August, ending the quarter at around 44K.
Hay Day by Supercell had a mixed performance. Weekly revenue fluctuated, peaking at about $1.3M at the end of August. Weekly downloads remained relatively stable, averaging around 45K to 55K throughout the quarter. Weekly active users started at approximately 1.8M in late June and saw a gradual decline to around 1.4M by the end of September.
For more detailed insights and further data, visit Sensor Tower.